Catch A Cat BTS
Overview
This project is to showcase my integration skills between Unity, Unreal Engine and a backend server via ASP.net.
The main premise is to:
- Create a game in Unreal.
- Create a companion app to display data regarding the game.
- Create a backend to store and query that data.
There is a project board linked here.
The appropriate repositories are:
Design Process:
Current Progress
Companion App
- Fixed UI state machine
- Updated Login screen to check text values
- Added localization structure for German and English
- Created prototype Figma design for login screen
Companion App ToDO
- Get correct values from login text boxes
- Localize login screen
Backend
- Started working on project setup
- Research structure of data in tables
- Cat table
- Player Table
- Caught Cat Table
- Working API calls and local server
Backend ToDO
- Create ERD for the database
- Link the database tables together
More info to come!
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